Wednesday, 2 November 2016

Congo: Sultanate of Zanzibar Expedition


This is the finished 'Sultanate of Zanzibar' expedition box set from Foundry for Congo. They have a very Arabian feel to them, and the figures would not look out of place around the Gulf or Middle East. Foundry figures are fabulous to work with and I'm looking forward to seeing them in action. Next on the list are some of the animals, camps and some more terrain pieces - but the two expeditions are definitely ready to go. Unfortunately, I'm heading into a busy schedule it will be quite a while before a game is on! Thanks for looking :)






Sunday, 30 October 2016

Congo: Explorers and Adventurers...


Finally managed to complete the final figures and basing on my 'White Men Expedition' for Congo. The figures above are the 'white' explorers from the box set. I also made a start on the 'Adventure Pack' and the figures in the pictures below - the bearers and civilians. So making some good progress overall! Thanks for popping by :)



Sunday, 23 October 2016

Congo Progress...


Progress is a bit slow on the Congo front but I've not been totally neglecting my duties! This is the handful of figures I've been working on currently. Plenty are almost there but I've not had time to sort the bases out on them as yet and I'm also working on some 'white' men out of shot. With a fair wind behind me, I'll be back on it shortly... thanks for looking!




Saturday, 22 October 2016

Iron Cross: North Africa Duel


This week's club game was another Iron Cross duel in the desert. We used exactly the same forces as my last outing which did not end well for the British - so I was a little concerned about the German/Italian armour overwhelming the battlefield. We agreed to slightly up the firepower of the SAS jeeps/trucks at the start of the game to give them more of a fighting chance. As it turned out, they weren't actually needed. Ironically, the combination of Daimler/Crusader managed to halt the German advance taking out everything that was thrown at them. You can't fault the Germans for trying but their luck was appalling - the 2 pdr QF on both British afvs just didn't miss! So this was a complete turn around for the British and a bit of a thumbs up for the points system in the rules. Ensuring your high value units are supported by lots of low ones means you accumulate more command tokens to use on the high value/high damage units to make them more effective. Next time, I might even let the Germans use the Tiger... Thanks for popping by :)









Wednesday, 12 October 2016

Iron Cross: US vs Germans


I'm making good use of the terrain collection to stage another Iron Cross game in the Med - possibly Sicily - between the Germans and US forces (310 points). The 'stars' of this week's game were the IAW armed infantry on both sides who, using cover to great effect, tore through much of the armour on the table. While control of the objectives was indecisively even, the US side edged it slightly on break points.

These Yanks spent much of the battle cowering in this courtyard...
Germans fought hard to control the main road in the centre...
Neither side fancied their chances in the open...
Bazooka team doing nasty things to the rear of the Panzer...
Infantry proving really tough to break down...
The appearance of the Hetzer from reserve pretty much bottled up the Yanks here...
Infantry in close terrain proving very difficult to pin down...
Germans still holding out as time is running out for both sides...
End game for the Germans now as US numbers begin to tell...
A final dash by the Hetzer forces the crew of the Sherman to abandon vehicle!

Saturday, 8 October 2016

More Jungle Terrain...


I'm busy again working on more bits of jungle terrain for the 'Congo' project. I've laid out my latest bits of 'area' and 'blocking' terrain here alongside my 'village' and 'rocks' to get some sense of what I've produced so far. There's a deliberate lack of density as I still want figures to be able to move through and exist in the terrain. I'm also thinking I need a few more 'trees' in my jungle, ironically, so I'll be out raiding the local woods again to find some suitable wood that's both dry and suitably shaped. I am now thinking I'll have to hold fire on the Savannah half of the project until I've finished painting up the 'expeditions' and cleared some space. This little lot takes up quite a bit of room! Thanks for popping by :)









Tuesday, 4 October 2016

Rocky Jungle Terrain


I've been working on my jungle for Congo! These rocky pieces have been in the collection for years but I've stripped them back, repainted, re-textured and added the vegetation to make them more suitable for the jungle. The Congo rules require a combination of 'high blocking' terrain which are the three smaller rocks and 'dangerous area' terrain which are the two larger ones. I'll be adding more of each to the jungle over the next few weeks. I've also realised I'll probably need to do a whole Savannah set too at some stage... I must be bonkers! Thanks for popping by :)